SOAR V0.7 is now OUT





THE PARITY UPDATE IS HERE
Hey so remember all of these months ago when I released that quickstart, and I promised an update to the core rules to match it.
And then a few months happened?
Yeah, life happened at me, but I got better, I got more time and more importantly, I got more cool art.
So this update changes a LOT of things, so many in fact I couldn't actually do a changelog this time: I want you to look at the whole thing yourself and see what changed, mechanically there's so many minor changes that it would mean you risk making a mistake to jump in here and just look at a changelog.
It was also easier for me to do this time.
See this update is also, sneakily, the "affinity publisher" update, as in, i put in EVERYTHING into publisher and learned how to use it, rather than google docs, meaning I had to adapt, a lot.
Soooo here you go, go out and play it, I want to hear your thoughts, and how it felt at your table.
I'm gonna wait for that eagerly.
Files
Get SOAR: Shirtless On A Rooftop
SOAR: Shirtless On A Rooftop
SLASH OF LIFE/KINETIC COMBAT TTRPG
Status | In development |
Category | Physical game |
Author | JesterWorks |
Genre | Action |
Tags | Beat 'em up, No AI, Slice Of Life, Tactical RPG, Tabletop role-playing game |
Languages | English |
More posts
- SOAR Public Playtest V0.6 Release !Jul 22, 2024
- SOAR Public Playtest V0.5 Release !Apr 08, 2024
- SOAR Dev Log #6: Combat isn't a fail stateMar 20, 2024
- SOAR Public Playtest V0.4 Release !Mar 14, 2024
- SOAR Dev Log #5: GM advice and MapmakingFeb 23, 2024
- SOAR Public Playtest V0.33 Release !Feb 05, 2024
- Public Playtest V0.32 Launch !Feb 03, 2024
- SOAR: Dev Log #4Feb 01, 2024
- SOAR: Dev Log #3Jan 20, 2024
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